The school of Mysticism is comprised of certain spell effects: Detect Life, Dispel, Reflect, Soul Trap, Spell Absorption, and Telekinesis. The Psijic Monk's were said to have created Mysticism, a school of magic no longer available to the game Skyrim, but was very prevalent in Oblivion and Morrowind. The Psijic Monk is first and foremost a mage, having almost all the schools of magic at his disposal. The Psijic Monks also have an air of mystery about them, so it seemed like a perfect character to do yet another roleplay. Having not been the biggest fan of going into my "spell book" (favorites menu) to break the gameplay, I find it is actually a LOT of fun to have a wide array of useful spells in certain situations. Reading lore is always fun, and after learning about the Mythic Dawn, I also came across my inspiration for this build I am currently playing. After going for a heavy warrior-archer build and a heavy sneak build, I wanted my crack at a heavy mage based build.
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